"I'm passionate about " + passions.join(", ")
Here's a small selection of some of my favourite projects. These were all created in collaboration with an amazing cohort of colleagues at Millipede and AKQA.
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Volvo Studio Tokyo Explorer
Millipede and AKQA Tokyo created an app for Volvo Cars Japan's flagship showroom space. Featuring several Augmented Reality experiences showcasing the studio and Volvo's electric vehicle range
My Role – Lead developer, AR features, in-engine effects
AKQA Case Study
Gameplay - Fika Cafe AR Experience
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Early Language Learning Australia
The ELLA program comprises 11 apps, forming 'The Polyglots..' series. Full of play-based learning activities, they aim to increase the awareness of non-english languages and other cultures among young Australian children. In 2023 over 5000 kindergartens and early childhood learning centres were enrolled in the program.
My Role – Game and UI development, native components, game engine feature, art and animation pipeline
Preview
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64 Ways of Being
Millipede partnered with Dr Troy Innocent and One Step At A Time Like This to transform Melbourne into a playable city. 64 Ways of Being seeks to connect people and place via augmented reality encounters. Expressing the city's creative, linguistic, cultural, social and urban diversity.
My Role – AR prototyping, Game and UI Development
Watch the Trailer
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Infinite Voyage
In Infinite Voyage players took on the role of a crew member of a vast spaceship. Through a series of fun activities players help the ship complete it's mission of exploration. The app aimed to increase confidence in and engagement with mathematics in the target school age audience
My Role – Game and UI development, character customisation, art and animation pipeline, game engine features
Watch the Trailer
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KFC Snack In The Face
Launch popcorn chicken to the Colonel's awaiting gob. Avoid the bad guy's lasers, buzzsaws, lava vents, sharks with jetpacks etc. This campaign based game shot to the top of the app store charts with players vying for daily prizes.
My Role – Lead developer, game and level design
Gameplay - Lab, Volcano, Ice and Jungle Lairs
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Little Bunnings
A digital scavenger hunt set in tiny version of the iconic hardware store. Alternating between seasonal themes for Spring, Christmas and Easter.
My Role – Lead developer, art and animation pipeline, game design
Gameplay - Easter Eggsplorer
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Carlton Respects - Road To Respect
A digital-learning platform for primary school students, featuring AFL and AFLW superstars. The program includes relatable and easy-to-follow tools and information to help students challenge pre-existing gender stereotypes and create positive, equal and respectful relations among young people.
My Role – Game and UI development
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Boost Juice - Free The Fruit
A hugely successful game based campaign. A 'match three' style game with several boss battles. Players were able to convert their rescued fruit (via a blender) to prize coupons.
My Role – Game and UI development, art and animation pipeline
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